5 Anticipated Games Of 2018 That We Can Expect To Deliver

I did a most Anticipated Games of 2017 and figured I needed to uphold my duty in delivering the same this year. In that list I included Detroit: Become Human foolishly expecting it to drop that year. I plan to avoid making that same mistake this year. With much debate and narrowing the list down from 10 to five, I have concluded my list.


Developer: Experiment 101
Publisher: THQ Nordic

Release: TBA 2018
Platform(s): Microsoft Windows, PS4, Xbox One
Mode(s): Single-player
Genre(s): Action RPG

Who will be my next victim of the Wuxi Finger Hold? (PC Gamer)

My initial impression or knee-jerk reaction of the protagonist in Biomutant is that of Master Shifu from Kung Fu Panda – except about 20 years younger sporting a mysterious eyepatch and equipped with some sweet-ass tech. Biomutant is an open world RPG with breathtaking countrysides, an ungodly amount of weapon customizations (they stopped counting after 550,000!), and captivatingly crafty characters we’ll meet along the way that mirror mutant mad scientists.

PC Gamer exclusively covered some of the newer footage detailing advanced character customization where the appearance directly impacts skills comprised of six attributes; Strength, Vitality, Charisma, Intellect, Agility, and Luck. So if we were to make our Biomutant have a large dome, we can safely assume he will be an intellectual titan. Similarly if we were to make our characters thicc, then they’d likely have less agility and more strength.

The head of Experiment 101 is responsible for the rag-tag third-person shooters of the Just Cause series. Expect to see mechanisms using gadgets with the likeliness of the grappling hook and the wing-suit to make an appearance in this game. The story all revolves around the Tree of Life. Six tribes, a polluted natural disaster, and enormous mutated monsters all thrown into one sand box, what could go wrong?

Developer: Dontnod Entertainment
: Focus Home Interactive
Release: June 5, 2018
Platform(s): Microsoft Windows, PS4, Xbox One
Mode(s): Single-player
Genre(s): Action RPG

Choose who lives and who dies (IGN)

Think Life is Strange meets Bloodborne meets LA Noire, and we get a unique combination of compelling storytelling, strategic combat, and eerie vibes in this world where the sun doesn’t rise.

Vampyr is a narrative-driven action RPG set in 1918 London, where the player takes on the role of the protagonist whose former life before becoming a vampire was to save lives, not take them. Given the circumstances the player must make ethical judgement decisions on who’s blood to drink, and who’s lives to spare. The catch being that in order to level up, one must take the life of one of the citizens of the city, rather than the enemies that we face throughout the game.

Whether it’s interacting with the townspeople from afar as a detective or up close utilizing a dialog wheel, these newly adaptable senses allow each player to decide which path they choose to play the game. Unlike in other games where the people in the background are viewed as expendable, each person in the game has a complex story with hidden secrets we must investigate. These observations unlock additional narratives, gameplay options, and interactions that progress the flow of the game.

What makes this game intriguing is during this time period in history the Spanish Flu took the lives of nearly 200,000 people. We must decipher the context of who to sacrifice for the benefit of the city barring the consequences in the process. Players can kill off the entire citizen population if they so choose, which in turn would make their character very powerful, but this path also creates other more powerful vampire characters we’d battle throughout the game. This then snowballs and attracts the attention of the authorities who hunt vampires (please be Blade, please be Blade, sigh) making the free reign of destruction that much more difficult.

We ultimately have the power of how we want to approach the game. Do you want to morally help the already chaotic and complex scenario as a hero or embrace the role as a villain?

God Of War 
Developer: SIE Santa Monica Studio
Publisher: Sony Interactive Entertainment

Release: April 20, 2018
Platforms: PS4
Modes: Single-player
Genre(s): Action-adventure, Hack and slash

Name a better duo…I’ll wait (Game Informer)

Game Informer’s Ben Hanson sat down with Cory Barlog, the Creative Director of God of War, and discussed the latest development of the series. As we near the game’s upcoming release that encompasses Krato’s continuation of his carnage, Barlog reveals a change in timeline. Unlike the previous games that focused on Greek mythology, this rejuvenation is tackling history relating to the Norse era. During the table discussion, Barlog stated that this is where Krato’s starts to take responsibility as a character as each of his decisions is viewed microscopically through the lens of his son.

Making an unredeemable character in Kratos into someone the player can appreciate as he raises and mentors his young son. God of War fans can expect to see the games three pillars of narrative, exploration, and the combat receiving the heaviest focus, while venturing into newer anecdotes we haven’t encountered.


I believe the shift in the storytelling will be a solid transition that’ll be able to introduce new fans to the franchise (me) while entertaining the die-hard followers with hints of the previous games allure.

Red Dead Redemption 2
Developer: Rockstar Studios
Publisher: Rockstar Games

Release: October 26, 2018
Platforms: PS4, Xbox One
Mode(s): Single-player, Multi-player
Genre(s): Action-adventure

Everyone knows that being silhouetted by the Moon always looks cool (Rockstar Games)

In Rockstar’s first installment of Red Dead Redemption players got action-packed shootouts with outlaw bandits, challenging gang hideout objectives, and a new twist on GTA’s popular online features in form of a Western-skin. Additionally players geeked out over the game’s complex protagonist John Marston who turned over a new leaf as a jaded former Outlaw to a skilled gunslinging ally. RDR received so much praise that it’s considered to be one of the greatest action-RPG’s of the previous generations consoles.

Red Dead Redemption 2 takes place in form of a prequel where members of the Van der Linde gang terrorize every soul that puts up resistance. This time we control Arthur Morgan, a character who displays a mix between Rooster Cogburn-vibes from True Grit, a no-nonsense hardcore gunslinger, and Jake from Silverado, a calculated risk-taker who doesn’t shy away from a wise remark.

What we have seen in the gameplay trailers so far include more environmental hazards with dangerous wildlife (gators and bears), a lot of strong-arming non-compliers, a bunch of snippets of cool guys not looking at explosions, characters we wish we knew more about, and different breeds of stallions that we will be able to use as mounts most certainly being one I later name White Lightning. I would like to see a return in the Henry Repeater because that rifle was SAVAGE. If beggars could be choosers, I’d also suggest making hand-to-hand combat weapons like the Tomahawk make an appearance.

We saw Morgan using a bow and a character that resembled a Native American Indian so I would definitely appreciate some Last of the Mohicans’ tag-team action. Rockstar doesn’t make bad games. If you enjoy GTA and obsessed over the first RDR like the rest of us, please stand-by because this game’s gonna be lights out!

Developer: Insomniac Games
Publisher: Sony Interactive Entertainment

Release: Q1/Q2 2018 (could get delayed)
Platform(s): PS4
Mode(s): Single-player
Genre(s): Action-adventure

*Rob Riggle from The Hangover voice* In the faaaace (Playstation)

Few developers have been on a hotter streak than Insomniac Games within the last five years exploring diverse original ideas with Sunset Overdrive, remastering Ratchet & Clank, expanding into VR with three games on the Oculus Rift, and now preparing to dust off the cobwebs of the Spider-Man series. Gamers universally loved the Spider-man game on the first Playstation but the games made thereafter never hit the mark.

Spider-Man is a third-person action-adventure set in New York City. Similar to how GTA V’s single-player campaign involved three separate playable characters occupying the same world, Spider-Man allows players to use Peter Parker (when he’s not saving the world) and Mary Jane Watson. In 2018, the film franchise approached Spider-Man’s story by putting Peter Parker in high school, Insomniac Games chose to make him already established working as a 23-year-old photojournalist/face-puncher.

In this open world players will be able to transverse rooftops slinging webs like Tarzan swings through trees. We will be able to fluidly travel on foot and across buildings in a newer parkour system and use the environment as a tool to fight our enemies. These enemies, apart from the bosses, operate as gangs –  particularly the Inner Demons. Throughout the game we confront antagonist characters like Wilson Fisk (Kingpin) and Martin Li who like Spider-Man, operates in disguise. His alter-ego Mister Negative runs the Inner Demons. We can assume the map will be broken down by districts and the story to follow the trend of immersive storytelling.

A lot of gamers have been rambling that Spider-Man is being overhyped. And I get that perspective, there hasn’t been a respectable game in over a decade. As mentioned before, Insomniac Games doesn’t sacrifice quality like some other developers who have a contract that forces yearly releases. This allows them to get it right and based off their previous experiences, I trust them.

What games are you the most hyped for? Any Indie games top your list or any hot-takes? 

5 thoughts on “5 Anticipated Games Of 2018 That We Can Expect To Deliver

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